//
//  GameOver.m
//  GameProject
//
//  Created by Blair Trusler on 18/01/2012.
//  Copyright (c) 2012 Blair Trusler. All rights reserved.
//

#import "GameHeader.h"

@implementation GameOver

-(id)init {
	self = [super init];
	if (self != nil) {
		GameOverLayer *myLayer = [GameOverLayer node];
		[self addChild:myLayer];
	}
	return self;
}

@end
